Why Made in Abyss Is Beautiful and Horrifying
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Why Made in Abyss Is Beautiful and Horrifying | Studio Ghibli Meets Body Horror

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Rushabh Bhosale

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Made in Abyss (2017) weaponizes the contrast between its childlike Studio Ghibli-inspired art style and its brutal body horror to create uniquely unsettling storytelling. The series follows children Riko and Reg descending into a mysterious pit called the Abyss, where cute character designs collide with graphic violence, psychological trauma, and existential dread. The beauty—hand-painted backgrounds, whimsical creatures, wonder-filled exploration—makes the horror hit harder. When characters suffer horrific injuries or transformations, the contrast between what you see (adorable kids) and what happens to them (dismemberment, body horror, death) creates cognitive dissonance that haunts viewers long after watching. This isn't accidental—it's the core of what makes Made in Abyss both a masterpiece and deeply controversial.

Since its 2017 release, Made in Abyss has maintained an 8.6+ rating on MyAnimeList and won the 2018 Anime of the Year award at Crunchyroll, proving its impact despite—or because of—its controversial content.

The Deceptive First Impression

Made in Abyss draws viewers in with delicate, storybook visuals and a childlike sense of wonder. The first episodes feel cozy—quirky interactions, whimsical creature designs, and soft character expressions that give off a sense of safety and innocence.

Made in Abyss
Made in Abyss

The chibi-style animation reminds viewers of Studio Ghibli's warmest works. Hand-painted backgrounds rival theatrical productions. Sunlight hits the town of Orth beautifully, rivers weave through districts, and everything looks meticulously crafted.

Then episode 10 happens.

When the Mask Falls Off

What appears at first to be a cutesy adventure story evolves into a claustrophobic, disturbing fable of single-minded determination and a desperate struggle against overwhelming odds that portrays both brutal violence and severe bodily mutilation involving children.

The tonal shift doesn't arrive gradually. It lands with disturbing force—sudden violence, brutal injuries, psychological trauma, and body horror creep into the narrative, shattering any expectation of a fun adventure.

Similar to how Evangelion uses mecha to explore depression, Made in Abyss uses its genre trappings (adventure anime) to smuggle in much darker themes about human cost and sacrifice.

The Studio Ghibli Aesthetic Hiding Cosmic Horror

The comparison to Studio Ghibli isn't superficial. Made in Abyss deliberately evokes that aesthetic—the organic, curvilinear art style, the fantasy environments, the attention to environmental detail that makes worlds feel lived-in.

Made in Abyss horror
Made in Abyss horror

But where Ghibli uses that style to create comfort and wonder, Made in Abyss uses it as camouflage.

Art Style as Weapon

The art isn't just beautiful—it's strategically beautiful. The cuter the characters look, the more disturbing it becomes when terrible things happen to them.

The Puni Plush aesthetic can be misleading. Made in Abyss is in fact a full-throated Cosmic Horror Story with a caliber of body horror and ultra-violence comparable to some of anime's most uncompromising dark fantasy.

This creates cognitive dissonance. Your brain sees adorable children with big eyes and soft features. Then those same children suffer injuries depicted in agonizing, unflinching detail—bones breaking, flesh tearing, bodies transforming into something unrecognizable.

The contrast makes both elements stronger. The beauty emphasizes the horror. The horror makes the beauty feel fragile, temporary, a thin veneer over something monstrous.

The Abyss Itself: Beauty That Kills

The Abyss is the series' central metaphor—a massive, mysterious pit filled with ancient relics, strange creatures, and otherworldly beauty that hides its grim nature.

No one knows how deep it goes or how it came to be. It's an Eldritch Location that causes phenomena by sheer proximity. Time moves strangely in the depths. Trying to ascend causes life-threatening symptoms called "the Curse."

The Descent as Metaphor

Going into the Abyss is a one-way journey. Each layer down increases danger. The Curse ensures that returning becomes progressively impossible—mild nausea at shallow depths, intense pain deeper, hallucinations deeper still, and eventually death or transformation into something no longer human.

This "no going back" motif solidifies the horror. You're stuck in your pursuit, trapped in Dante's Inferno's downward spiral with no escape route.

This connects to how Mushishi shows problems that can't be fixed—some journeys don't have happy endings, some costs can't be undone.

When Body Horror Happens to Children

The series' most controversial aspect is its willingness to depict graphic violence and body horror involving child characters.

The Poison Scene That Changes Everything

Episode 10 features Riko being poisoned by an Orb Piercer. The poison works fast—her hand balloons grotesquely, blood pours from her eyes and ears. To save her life, Reg must break her arm with a rock, then amputate it while she screams in agony.

The scene is brutal, extended, and unflinching. Smashing, screaming, and shredding fill the soundscape with disturbing vibes. It's rough and ugly in ways that would benefit from leaving elements implied rather than displayed.

But that's the point. Made in Abyss refuses to look away. The series argues that if you're going to show children in danger, you have to show the actual consequences—not sanitized action-hero injuries that heal by next episode.

This parallels the dark side of competition shown in 100 Meters anime—both series refuse to prettify suffering.

Bondrewd: The Monster Who Loves

The character who embodies Made in Abyss's thematic horror is Bondrewd, a White Whistle explorer who conducts human experimentation in the Abyss's depths.

He's polite, articulate, even gentle in manner. He seems like a stand-up character. But he's responsible for atrocities carried out under the guise of progress and paternal care.

The Mitty and Nanachi Tragedy

Bondrewd tells two children—Mitty and Nanachi—that he'll send them deep into the Abyss then bring them back up to study the Curse's effects.

When they ascend, Mitty takes the full force of the Curse. Her body transforms into a blob-like creature in constant pain, unable to die, screaming as Nanachi is forced to watch helplessly. Bondrewd then experiments on Mitty's immortal body, destroying and regenerating her organs repeatedly.

The horror isn't just the body horror—it's that Bondrewd genuinely believes his work is righteous. He's the most memorable villain in recent memory, in the worst way.

Despite the horror of his actions, he genuinely believes that his work is for progress, even as it destroys countless lives. The series questions whether intent matters when the outcome is monstrous.

The Curse of the Abyss: Consequences That Matter

Unlike most adventure anime where injuries heal conveniently, Made in Abyss enforces permanent consequences through the Curse system.

How the Curse Works

Each layer of the Abyss has a "Curse"—symptoms that occur when ascending:

  • Layer 1: Mild dizziness and nausea
  • Layer 2: Heavy nausea, headache, numbness
  • Layer 3: Vertigo, hallucinations, balance loss
  • Layer 4: Intense pain throughout body, bleeding from every orifice
  • Layer 5: Complete sensory deprivation, self-harm, loss of humanity
  • Layer 6: Death or loss of humanity/transformation into something monstrous

This creates constant dread. Every step deeper makes returning more impossible. Characters can't just decide to leave—physics itself prevents escape.

The Curse turns adventure into trap. Similar to why Monster feels more terrifying than horror anime, the horror comes from inevitability, not jump scares.

Why the Beauty Makes the Horror Worse

The series maintains visual beauty throughout its darkest moments. Even in the deepest, most dangerous layers, the Abyss remains stunning. Bioluminescent creatures glow softly. Underground ecosystems burst with color. Ancient ruins inspire awe.

When Reg and Riko share quiet moments discovering new creatures, when they laugh together despite everything, when they create temporary safety in hostile territory—these moments make the horror that follows unbearable.

You care about these characters. You want them to be okay. The series gives you reasons to hope, then systematically destroys that hope in ways that feel earned, not exploitative.

For viewers seeking similar tonal whiplash, 10 underrated anime you probably missed includes other series that balance beauty with darkness.

The Music That Shouldn't Work But Does

Composer Kevin Penkin created a soundtrack that matches the visual contrast—beautiful, sometimes playful orchestration accompanying horrific scenes.

The song "Underground River" begins slow and quiet, builds to sharp and blaring intensity, then mellows out. It contains meaningful lyrics highlighting themes of descent and discovery.

"Hanezeve Caradhina" plays during tragic moments with haunting vocals that sound both ancient and alien. The music treats the Abyss as sacred, not evil—a place of wonder that happens to kill people.

This creates emotional whiplash that reinforces the series' core tension: beauty and horror aren't opposites here. They're the same thing.

Who Should (and Shouldn't) Watch This

Watch If You:

  • Appreciate anime that takes creative risks
  • Can handle graphic content if it serves thematic purpose
  • Enjoyed other "cute exterior, dark interior" series like Madoka Magica
  • Want fantasy adventure that respects consequences
  • Can separate art style from content maturity

Skip If You:

  • Can't handle body horror or child endangerment
  • Prefer sanitized adventure stories
  • Need happy resolutions to justify dark content
  • Are sensitive to graphic depictions of suffering
  • Expect art style to indicate content rating

This connects to how Chainsaw Man feels wrong on purpose—discomfort can be intentional artistic choice.

What Made in Abyss Actually Achieves

The series succeeds at something rare: making beauty and horror inseparable. Most anime separate them—beautiful moments provide relief, horrific moments create contrast. Made in Abyss refuses this separation.

Despite its heavy themes, the series maintains delicate balance through pacing that alternates between wonder, tension, and horror—preventing darker elements from becoming overwhelming while never sanitizing consequences.

Nearly a decade after its 2017 premiere, Made in Abyss remains both celebrated and controversial. Its refusal to look away from the costs of adventure created something that haunts viewers in ways typical horror anime can't achieve.

Because when horror wears the face of wonder, you can never look at wonder the same way again.

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Frequently Asked Questions

Is Made in Abyss too disturbing to watch?

Made in Abyss contains graphic body horror, violence involving child characters, and psychologically intense themes. While its art style looks innocent, the content is TV-MA and can be deeply unsettling for sensitive viewers.

Why is Made in Abyss considered controversial?

The series is controversial because it depicts extreme suffering involving children and includes scenes that some viewers consider uncomfortable or unnecessary. Despite this, it is widely praised for its storytelling, worldbuilding, and emotional depth.

Is Made in Abyss actually a horror anime?

Yes, though it doesn’t look like one at first. Made in Abyss blends fantasy adventure with cosmic and psychological horror, using beauty and innocence to amplify the impact of its darker themes.

Does Made in Abyss have a happy ending?

The story focuses more on consequences and sacrifice than traditional happy resolutions. While it contains emotional moments of connection, it does not soften the cost of descending into the Abyss.

How Neon Genesis Evangelion Uses Mecha to Explore Depression and Identity
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How Neon Genesis Evangelion Uses Mecha to Explore Depression and Identity

Neon Genesis Evangelion (1995) disguises a deeply personal story about depression, loneliness, and identity crisis as a mecha anime. Creator Hideaki Anno channeled four years of clinical depression into the series, making protagonist Shinji Ikari's struggle to pilot the Eva a metaphor for living with mental illness. The giant robots aren't just war machines—they're literal prisons that trap pilots inside their own trauma. The series introduced the "Hedgehog's Dilemma" and "AT Fields" as frameworks for understanding why human connection feels impossible when you're depressed. Unlike typical mecha anime celebrating heroism, Evangelion asks: what if piloting the robot that saves humanity destroys the pilot's sense of self? What Makes Evangelion Different From Other Mecha Anime Neon Genesis Evangelion premiered in October 1995 as what appeared to be another giant robot anime. Humanity fights mysterious beings called Angels using biomechanical weapons called Evangelions, piloted by teenagers. Then episode 4 aired. The episode, titled "Hedgehog's Dilemma," featured almost no robot combat. Instead, it followed 14-year-old Shinji Ikari as he ran away from home, rode trains aimlessly, and sat alone in a movie theater—overwhelmed by anger he couldn't articulate. He listens to the same songs on repeat, going nowhere fast, pondering his place in life. This wasn't how mecha anime worked. Where were the explosions? The strategic battles? The heroic speeches about protecting Earth? What followed over 26 episodes wasn't a celebration of piloting giant robots. It was a psychological autopsy of what it costs to be the person everyone depends on when you can barely function yourself. Hideaki Anno's Depression Became Shinji's Depression The series exists because its creator spent four years unable to leave his house. Hideaki Anno suffered four years of clinical depression. In his own words: "I tried to include everything of myself in Neon Genesis Evangelion—myself, a broken man who could do nothing for four years. A man who ran away for four years, one who was simply not dead. Then one thought, 'You can't run away,' came to me, and I restarted this production." Finding Words for What He Couldn't Name Anno didn't initially understand he had depression. Mental health wasn't openly discussed in 1990s Japan—it was seen as weakness. Halfway through production, creatively blocked while writing character Rei Ayanami, Anno asked a friend for reading suggestions about mental illness. The book he picked up startled him—it described his own problems. Anno had been struggling with depression for years without having the language for it. This discovery transformed the series. What started as a standard mecha show became intensely autobiographical. Anno poured his self-loathing, isolation, and inability to connect directly into Shinji. The result is a protagonist who feels nothing like typical anime heroes. Shinji doesn't want to save the world. He doesn't believe he can. He pilots the Eva because refusing feels worse than the terror of getting inside. The Eva as Prison: When Your Body Becomes a Cage In most mecha anime, piloting a giant robot represents power and agency. In Evangelion, it's the opposite. The Evangelion units are biomechanical—part machine, part living organism. Pilots don't control them so much as synchronize their nervous systems with them, experiencing the Eva's pain as their own. Trapped Inside the Thing That's Supposed to Save You Shinji is a helpless boy trapped inside a killing machine. This captures depression's specific horror—you're trapped inside a body that's supposed to keep you alive but instead makes living feel impossible. The Eva becomes a visual metaphor for dissociation: being present but disconnected, going through motions while feeling absent from your own life. In episode 18, Unit-01 goes berserk and eats an Angel while Shinji screams inside the entry plug, unable to stop his own body from committing violence. He's a passenger in something that wears his shape but doesn't respond to his will. Similar to Welcome to the NHK's portrayal of social anxiety as paralysis, Evangelion shows how mental illness doesn't just affect your thoughts—it hijacks your entire physical existence. The Hedgehog's Dilemma: Why Connection Feels Impossible Episode 4 introduces a concept that becomes the series' emotional foundation: the Hedgehog's Dilemma. Dr. Ritsuko Akagi explains it: "Hedgehogs have a hard time sharing warmth with other hedgehogs. The closer they get, the more they hurt each other with their quills. People are also like that. Some part of Shinji is afraid to take that risk because he's afraid of being hurt." The Depression Paradox This perfectly describes depression's cruel logic: you desperately need connection but believe you'll contaminate anyone who gets close. Every attempt at intimacy feels like a threat—to yourself and others. Shinji pushes away every person who tries to care about him, not because he doesn't want their warmth but because he's convinced proximity to him will hurt them. His quills aren't defensive mechanisms he consciously deploys. They're intrinsic to his sense of self. AT Fields: The Literal Barriers Around Our Identities The series' most brilliant metaphorical device is the AT Field—Absolute Terror Field. In-universe, AT Fields are force fields that protect both Angels and Evangelions during combat. But the name reveals their real function. The term A.T. Field stands for 'Absolute Terror Field.' What does it mean for an entire person to be held together by terror? What Holds You Together Also Keeps You Alone The AT Field represents psychological boundaries—the walls we build around our identities to protect ourselves from being known, judged, or abandoned. They symbolize barriers that separate one individual from another, keeping their thoughts private. When you're depressed, these boundaries become prison walls. Your AT Field protects you from vulnerability but also ensures you remain isolated. You can't let anyone in without risking annihilation of the fragile self you've constructed. This connects to how Mushishi shows that some problems aren't meant to be fixed—sometimes the thing keeping you alive is also the thing keeping you alone. Every Character Suffers Different Symptoms of the Same Disease Shinji isn't the only one trapped by depression and trauma. Every major character demonstrates a different manifestation of mental illness: Rei Ayanami: Dissociation and Questioning Existence Rei exhibits symptoms of dissociation and depersonalization. She doesn't value her own life because she doesn't believe she has a real self to value. Her question "Am I real?" isn't philosophical—it's the desperate plea of someone who can't feel their own existence. Asuka Langley Soryu: Compensatory Ego and Fear of Worthlessness Asuka is Shinji's opposite—aggressively confident, competitive, desperate to prove her value through performance. But her bravado is armor protecting the same wound Shinji bears openly: the belief that she's fundamentally unlovable. When her sync rate drops and she can no longer pilot effectively, her entire identity collapses. She attempts suicide. The thing she used to prove her worth becomes impossible, leaving nothing underneath. This mirrors the crushing pressure in Hajime no Ippo when your entire identity becomes what you achieve. Misato Katsuragi: Functional Depression and Avoidance Misato functions in society. She has a job, maintains relationships, appears normal. But she drinks heavily, avoids emotional intimacy, and uses sexual attention as validation rather than connection. Her functionality doesn't mean she's healed. It means she's better at hiding. The Human Instrumentality Project: When Isolation Becomes Unbearable The series' final act introduces the Human Instrumentality Project—a plan to merge all human consciousness into a single unified being to banish loneliness forever. The Fantasy of No Longer Being Separate SEELE created the Project to unite humanity into one consciousness. Wars and conflict would be erased, but at the cost of individuality. For someone suffering profound loneliness and self-loathing, the promise of dissolving your separate self into an ocean of shared consciousness where you can never be rejected or abandoned sounds like relief. Instrumentality isn't presented as villainy. It's presented as euthanasia for identity—a permanent solution to the pain of being a separate, vulnerable self. Episodes 25 & 26: The Therapy Session Ending The original series' final two episodes abandoned external plot entirely. Instead, they take place almost entirely inside Shinji's mind as he undergoes something resembling group therapy during Instrumentality. Deconstructing Identity Under Depression The episodes ask Shinji to examine his core beliefs: "I'm worthless," "Nobody wants me here," "I only exist to be used by others." The episodes systematically challenge these beliefs, showing that Shinji's depression distorts reality. No one ever told Shinji he's not lovable, no one told him that he is a failure. His father didn't summon him to hurt him—Gendo is simply incapable of expressing care. The "Congratulations" Scene The series ends with Shinji accepting that he wants to exist as himself, flaws and all. Everyone applauds. "Congratulations!" For viewers expecting narrative closure, this felt like a betrayal. For viewers recognizing depression, it felt painfully honest. Recovery isn't defeating your demons. It's deciding to live despite them. The End of Evangelion: The Relapse Fans reacted poorly to the original ending. Some sent death threats. Anno's response was The End of Evangelion (1997)—a film showing what "actually" happened during those final episodes. It's cynical and deeply depressing, showing the darkest possible version of events. The Darkest Possible Version The film is brutal. Shinji sexually assaults comatose Asuka. The military massacres Nerv personnel. Giant Rei's decapitated head floats through space bleeding across the stars. Shinji still rejects Instrumentality. He still chooses individual existence over eternal unity. But the film's final image is Shinji strangling Asuka on a beach littered with corpses before she reaches up to caress his face. He collapses. She says: "Disgusting." Recovery Isn't Linear Shinji still comes to the same conclusion—that he wants to live and be with others, in spite of the suffering it may cause. But it's clear he still has a long way to go in fixing his broken mental state. The End of Evangelion acknowledges that having a breakthrough doesn't fix everything. Shinji's decision to live doesn't erase his capacity for harm, his self-loathing, or his broken relationships. It just means he's choosing to exist in that brokenness rather than escape it. This brutal honesty is why the film endures—similar to how Chainsaw Man feels empty and wrong on purpose. Why Evangelion's Approach to Mental Health Matters Mental health is brought up frequently these days, but in 1997, it was a taboo subject. This is part of why Neon Genesis Evangelion is so vital in the conversation about mental health. Before Evangelion, anime heroes struggled with tactical problems—defeating enemies, protecting friends, saving worlds. Internal struggles were obstacles to overcome on the way to victory. Evangelion made internal struggle the entire point. The Series Doesn't Offer Solutions What makes Evangelion valuable isn't that it teaches you how to fix depression. It's that it shows depression accurately—the self-loathing that feels like truth, the isolation that seems like protection, the fantasy of disappearing completely. For many viewers, especially those who watched it as teenagers, Evangelion was the first time they saw their internal experience reflected in fiction. One viewer wrote after watching Shinji's silent train ride in episode 4: "A TV show helped me understand something about my own mental health for the first time." Recognition Isn't Recovery, But It's a Start The series doesn't promise healing. Shinji ends both the TV series and End of Evangelion still damaged, still struggling, still capable of hurting himself and others. But he's chosen to keep existing. That's not inspirational in the traditional sense. It's just honest. And for people living with depression, that honesty can be more valuable than false hope—recognition that the struggle doesn't end, you just find ways to live alongside it. This connects to why Reigen Arataka works as one of anime's best-written adults—flawed people trying to function despite not having everything figured out. The Giant Robots Were Never the Point Neon Genesis Evangelion uses its mecha framework as elaborate metaphor. The Angels represent existential threats. The Evas represent bodies you're forced to inhabit. The AT Fields represent the terror that holds your identity intact. But strip away the sci-fi imagery and you have a story about a depressed teenager who can't connect with others, doesn't value his own life, and has to choose whether existence is worth its pain. The genius is hiding that story inside a genre typically defined by power fantasies and heroic triumph. Anno weaponized audience expectations. You came for giant robots saving humanity. You got a dissection of what it costs to save yourself when you don't believe you're worth saving. Nearly three decades later, Evangelion remains essential viewing not despite its refusal to provide answers, but because of it. It trusts viewers to sit with discomfort, to recognize themselves in Shinji's struggle, and to understand that choosing to exist—however imperfectly—is its own kind of heroism. No giant robot required. Where to Watch: Neon Genesis Evangelion and The End of Evangelion are streaming on Netflix with English subtitles and dub.

Filed 8 Feb 2026